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 spatial description


Vision-and-Language Navigation with Analogical Textual Descriptions in LLMs

arXiv.org Artificial Intelligence

Integrating large language models (LLMs) into embodied AI models is becoming increasingly prevalent. However, existing zero-shot LLM-based Vision-and-Language Navigation (VLN) agents either encode images as textual scene descriptions, potentially oversimplifying visual details, or process raw image inputs, which can fail to capture abstract semantics required for high-level reasoning. In this paper, we improve the navigation agent's contextual understanding by incorporating textual descriptions from multiple perspectives that facilitate analogical reasoning across images. By leveraging text-based analogical reasoning, the agent enhances its global scene understanding and spatial reasoning, leading to more accurate action decisions. We evaluate our approach on the R2R dataset, where our experiments demonstrate significant improvements in navigation performance.


SeeGround: See and Ground for Zero-Shot Open-Vocabulary 3D Visual Grounding

arXiv.org Artificial Intelligence

3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on textual descriptions, which is essential for applications like augmented reality and robotics. Traditional 3DVG approaches rely on annotated 3D datasets and predefined object categories, limiting scalability and adaptability. To overcome these limitations, we introduce SeeGround, a zero-shot 3DVG framework leveraging 2D Vision-Language Models (VLMs) trained on large-scale 2D data. We propose to represent 3D scenes as a hybrid of query-aligned rendered images and spatially enriched text descriptions, bridging the gap between 3D data and 2D-VLMs input formats. We propose two modules: the Perspective Adaptation Module, which dynamically selects viewpoints for query-relevant image rendering, and the Fusion Alignment Module, which integrates 2D images with 3D spatial descriptions to enhance object localization. Extensive experiments on ScanRefer and Nr3D demonstrate that our approach outperforms existing zero-shot methods by large margins. Notably, we exceed weakly supervised methods and rival some fully supervised ones, outperforming previous SOTA by 7.7% on ScanRefer and 7.1% on Nr3D, showcasing its effectiveness.


Generating Visual Spatial Description via Holistic 3D Scene Understanding

arXiv.org Artificial Intelligence

Visual spatial description (VSD) aims to generate texts that describe the spatial relations of the given objects within images. Existing VSD work merely models the 2D geometrical vision features, thus inevitably falling prey to the problem of skewed spatial understanding of target objects. In this work, we investigate the incorporation of 3D scene features for VSD. With an external 3D scene extractor, we obtain the 3D objects and scene features for input images, based on which we construct a target object-centered 3D spatial scene graph (Go3D-S2G), such that we model the spatial semantics of target objects within the holistic 3D scenes. Besides, we propose a scene subgraph selecting mechanism, sampling topologically-diverse subgraphs from Go3D-S2G, where the diverse local structure features are navigated to yield spatially-diversified text generation. Experimental results on two VSD datasets demonstrate that our framework outperforms the baselines significantly, especially improving on the cases with complex visual spatial relations. Meanwhile, our method can produce more spatially-diversified generation. Code is available at https://github.com/zhaoyucs/VSD.


Touchdown: Natural Language Navigation and Spatial Reasoning in Visual Street Environments

arXiv.org Artificial Intelligence

We study the problem of jointly reasoning about language and vision through a navigation and spatial reasoning task. We introduce the Touchdown task and dataset, where an agent must first follow navigation instructions in a real-life visual urban environment to a goal position, and then identify in the observed image a location described in natural language to find a hidden object. The data contains 9,326 examples of English instructions and spatial descriptions paired with demonstrations. We perform qualitative linguistic analysis, and show that the data displays richer use of spatial reasoning compared to related resources. Empirical analysis shows the data presents an open challenge to existing methods.


What is not where: the challenge of integrating spatial representations into deep learning architectures

arXiv.org Artificial Intelligence

This paper examines to what degree current deep learning architectures for image caption generation capture spatial language. On the basis of the evaluation of examples of generated captions from the literature we argue that systems capture what objects are in the image data but not where these objects are located: the captions generated by these systems are the output of a language model conditioned on the output of an object detector that cannot capture fine-grained location information. Although language models provide useful knowledge for image captions, we argue that deep learning image captioning architectures should also model geometric relations between objects.


Investigating Spatial Language for Robot Fetch Commands

AAAI Conferences

This paper outlines a study that investigates spatial language for use in human-robot communication. The scenario studied is a home setting in which the elderly resident has misplaced an object, such as eyeglasses, and the robot will help the resident find the object. We present results from phase I of the study in which we investigate spatial language generated to a human addressee or a robot addressee in a virtual environment and highlight differences between younger and older adults. Drawn from these results, a discussion is included of needed robot capabilities, such as an approach that addresses varying perspectives used and recognition of furniture items for use as spatial references.


Aligned Scene Modeling of a Robot's Vista Space โ€” An Evaluation

AAAI Conferences

One kind of meaningful structures in indoor rooms are supporting structures like tables and cupboards. A robot will need to know these structures for a natural interaction with the human and the environment. As bottom-up detection of such structures is a challenging problem, we propose to estimate potential supporting structures from a spatial description like ``a bowl on the table''. As language and cognition schematize the space in the same way it is possible to estimate the representation of the space underlying a scene description. To do so, we introduce the aligned modeling approach which consists of rules transforming a sequence of object relations into a set of trees and a methodology to ground the abstract representation of the scene layout in the current perception using detectors for small movable objects and an extraction of planar surfaces. An analysis of 30 descriptions shows the robustness of our approach to a variety of description strategies and object detection errors.


Human-Driven Spatial Language for Human-Robot Interaction

AAAI Conferences

This extended abstract outlines a new study that investigates spatial language for use in human-robot communication. The scenario studied is a home setting in which the elderly resident has misplaced an object, such as eyeglasses, and the robot will help the resident find the object. We present preliminary results from the initial study in which we investigate spatial language generated to a human addressee or a robot addressee in a virtual environment.